When Soldier 11 enters combat or switches in, if her Energy is less than 40, her Energy is recovered to 80. This effect can trigger once every 50s.
When triggering Fire Suppression, Basic Attack, Dash Attack, and Dodge Counter DMG increases by 3%, up to 12 stacks, lasting 15s, with the duration of each stack calculated separately.
Basic Attack, Dodge, Special Attack, and Chain Attack Lv. +2
If Fire Suppression is triggered during the 1st, 2nd, or 3rd hit of a Basic Attack or for a Dash Attack, Anti-Interrupt Level is increased and DMG received is reduced by 18% during the triggering attack. If Fire Suppression is triggered during the 4th hit of a Basic Attack, she becomes invulnerable during skill activation.
Basic Attack, Dodge, Special Attack, and Chain Attack Lv. +2
When Soldier 11 uses her EX Special Attack, Chain Attack, or Ultimate, she gains 8 stacks of Charge (max 8 stacks). When Fire Suppression is triggered, 1 stack of Charge is consumed, causing the current move to ignore 25% of the target's Fire RES.