In Zenless Zone Zero, there are 5 elements. All characters have one of these elements. Characters do not have more than one element.
The elements are:
Fire characters cause damage over time. This damage will not interrupt enemies but does inflict a higher damage.
Dealing Fire damage to enemies accumulates the Fire Attribute Anomaly, which triggers the Burn effect when enough is accumulated.
Burn: Deals continuous Fire damage. Organic enemies are unable to move while Burned.
Electric characters, similar to Fire characters, cause damage over time. This damage will interrupt enemies.
Dealing Electric damage to enemies accumulates the Electric Attribute Anomaly, which triggers the Shock effect when enough is accumulated.
Shock: Being attacked intermittently triggers additional Electric damage and interrupts enemy actions. Robotic enemies are unable to move while Shocked.
Ice characters can freeze enemies.
Dealing Ice damage to enemies accumulated the Ice Attribute Anomaly, which triggers the Freeze and Frostbite effects when enough is accumulated.
Freeze: Prevents taking action for a certain period, and triggers Shatter at the end of the effect, dealing Ice damage.
Frostbite: Ice Damage Resistance is reduced for a certain period.
Dealing Ether damage to enemies accumulates the Ether Attribute Anomaly, causing the Corruption effect when enough is accumulated.
Corruption: Causes additional Ether damage when attacked. Corrupted Ethereal enemies will also attack both friend and foe.
Dealing Physical damage to enemies accumulates the Physical Attribute Anomaly, which triggers the Assault and Armor Break effects when enough is accumulated.
Assault: Interrupts the enemy and deals massive Physical damage.
Armor Break: Physical Damage Resistance is reduced for a certain period.